Papers published in national and international conferences or symposium proceedings (39)

  1. 8. DeSmet, A., Cardon, G., De Bourdeaudhuij, I., & Crombez, G. (2018). USABILITY OF ECOLOGICAL MOMENTARY ASSESSMENT IN A STUDY ON SLEEP, PHYSICAL ACTIVITY AND SEDENTARY TIME. EHPS 2018 abstracts EHPS 2018(25-28 August 2018: Galway, Ireland)
  2. 9. DeSmet, A., Van Cleemput, K., Poels, K., Vandebosch, H., De Troyer, O., Van Hoecke, S., Samyn, K., & De Bourdeaudhuij, I. (2017). The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents : a cluster-randomized controlled trial. Frontiers in Public Health., 10.3389/conf.FPUBH.2017.03.00053.
  3. 10. Rodelli, M., De Bourdeaudhuij, I., & DeSmet, A. (2016). The moderating role of healthy lifestyles in the relation between cyberbullying involvement and suicidal ideation among adolescents. In . (Contemporaneamente, Abstracts). Piccolo Opificio Sociologico (POS).
  4. 11. Vandebosch, H., Herrewijn, L., Van Cleemput, K., Malliet, S., Bastiaensens, S., Van Broeckhoven, F., Deglorie, G., DeSmet, A., Van Hoecke, S., Samyn, K., De Troyer, O., De Bourdeaudhuij, I., & Poels, K. (2016). The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. Meaningful Play, International academic conference, Abstracts Meaningful Play, International academic conference(2016-10-20: East Lansing, MI, US)
  5. 12. Vandebosch, H., Van Cleemput, K., Malliet, S., Bastiaensens, S., Herrewijn, L., Van Broeckhoven, F., Deglorie, G., DeSmet, A., Poels, K., Van Hoecke, S., Samyn, K., De Troyer, O., & De Bourdeaudhuij, I. (2016). The Friendly ATTAC game: an intervention aimed at adolescent bystander behavior in cyberbullying. Meaningful Play, Conference abstracts Meaningful Play(2016-10-20: East Lansing, MI, USA)
  6. 13. Vandebosch, H., Van Cleemput, K., Malliet, S., Bastiaensens, S., Herrewijn, L., Van Broeckhoven, F., Deglorie, G., DeSmet, A., Poels, K., Van Hoecke, S., Samyn, K., De Troyer, O., & De Bourdeaudhuij, I. (2016). The Friendly ATTAC game: an intervention aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. International Communication Association Game Studies Pre-conference, Abstracts International Communication Association Game Studies Pre-conference(2016-06-08: Tokyo, Japan)
  7. 14. DeSmet, A. (2015). Moderators of serious game effectiveness: the role of theory, behavior change techniques and co-design in serious digital games. Serious Health Games and Apps, Conference abstracts Serious Health Games and Apps(2015-11-30: Ghent, Belgium)
  8. 15. Bastiaensens, S., Vandebosch, H., Poels, K., Van Cleemput, K., Pabian, S., DeSmet, A., & De Bourdeaudhuij, I. (2015). Cyberbullying is not sociable, but it is social : how social processes can affect bystander behaviour in cyberbullying. Aggression, 20th Workshop, Abstracts. 20th Workshop Aggression: Future challenges of aggression research.(2015-11-21: Linz, Austria)
  9. 16. Bastiaensens, S., Vandebosch, H., Van Cleemput, K., Poels, K., DeSmet, A., & De Bourdeaudhuij, I. (2015). Online peer support in cyberbullying: investigating online fora of youth helpline organisations. In . (Selected papers of Internet Research 16 : the 16th annual meeting of the Association of Internet Researchers). Phoenix, AZ, USA: Association of Internet Researchers (AoIR).
  10. 17. Bastiaensens, S., Pabian, S., Vandebosch, H., Poels, K., Van Cleemput, K., DeSmet, A., & De Bourdeaudhuij, I. (2015). From normative influence to social pressure : how relevant others affect whether bystanders join in cyberbullying. (2015) Developmental Psychology, 17th European conference, Abstracts. 17th European conference on Developmental Psychology Conference location(2015-09-08: Braga, Portugal)
  11. 18. DeSmet, A. (2015). The effectiveness of serious digital games for healthy lifestyle promotion. Journées de la Prévention et de la Santé Publique 2015, Actes Journées de la Prévention et de la Santé Publique 2015(2015-06-09: Paris, France)
  12. 19. DeSmet, A., Liu, Y., De Bourdeaudhuij, I., Baranowski, T., & Thompson, D. (2015). The effectiveness of the Squire’s Quest II game intervention to increase home availability of fruit and vegetables. International Society for Behavioral Nutrition and Physical Activity, Annual meeting, Abstracts International Society for Behavioral Nutrition and Physical Activity, Annual meeting(2015-06-06: Edinburgh, Scotland, UK)

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