Peer-reviewed journal articles (66)

  1. 42. DeSmet, A., Rodelli, M., Walrave, M., Soenens, B., Cardon, G., & De Bourdeaudhuij, I. (2018). Cyberbullying and traditional bullying involvement among heterosexual and non-heterosexual adolescents, and their associations with age and gender. Computers in human behavior, 83, 254-261. doi:10.1016/j.chb.2018.02.010
  2. 43. DeSmet, A., Bastiaensens, S., Van Cleemput, K., Poels, K., Vandebosch, H., Deboutte, G., Herrewijn, L., Malliet, S., Pabian, S., Van Broeckhoven, F., De Troyer, O., Deglorie, G., Van Hoecke, S., Samyn, K., & De Bourdeaudhuij, I. (2018). Psychometric data of a questionnaire to measure cyberbullying bystander behavior and its behavioral determinants among adolescents. Data in Brief, 18, 1588-1595. doi:10.1016/j.dib.2018.04.087
  3. 44. Schwarz, A. F., DeSmet, A., Cardon, G., Chastin, S., Costa, R., Grilo, A., Ferri, J., Domenech, J., & Stragier, J. (2018). Mobile Exergaming in Adolescents’ Everyday Life—Contextual Design of Where, When, with Whom, and How: The SmartLife Case. International Journal of Environmental Research and Public Health, 15(5), 835. doi:10.3390/ijerph15050835
  4. 45. Müller, A. M., Maher, C. A., Vandelanotte, C., Hingle, M., Middelweerd, A., Lopez, M. L., DeSmet, A., Short, C. E., Nathan, N., Hutchesson, M., Poppe, L., Woods, C. B., Williams, S. L., & Wark, P. A. (2018). Physical Activity, Sedentary Behavior, and Diet-Related eHealth and mHealth Research: Bibliometric Analysis. Journal of Medical Internet Research, 20(4), e122. doi:10.2196/jmir.8954
  5. 46. DeSmet, A., Bastiaensens, S., Van Cleemput, K., Poels, K., Vandebosch, H., Deboutte, G., Herrewijn, L., Malliet, S., Pabian, S., Van Broeckhoven, F., De Troyer, O., Deglorie, G., Van Hoecke, S., Samyn, K., & De Bourdeaudhuij, I. (2018). The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: A cluster-randomized controlled trial. Computers in human behavior, 78, 336-347. doi:10.1016/j.chb.2017.10.011
  6. 47. DeSmet, A., Liu, Y., De Bourdeaudhuij, I., Baranowski, T., & Thompson, D. (2017). The effectiveness of asking behaviors among 9–11 year-old children in increasing home availability and children’s intake of fruit and vegetables: results from the Squire’s Quest II self-regulation game intervention. International Journal of Behavioral Nutrition and Physical Activity, 14(1). doi:10.1186/s12966-017-0506-y
  7. 48. DeSmet, A., Bastiaensens, S., Van Cleemput, K., Poels, K., Vandebosch, H., Cardon, G., & De Bourdeaudhuij, I. (2016). Deciding whether to look after them, to like it, or leave it: A multidimensional analysis of predictors of positive and negative bystander behavior in cyberbullying among adolescents. Computers in human behavior, 57, 398-415. doi:10.1016/j.chb.2015.12.051
  8. 49. DeSmet, A., Thompson, D., Baranowski, T., Palmeira, A., Verloigne, M., & De Bourdeaudhuij, I. (2016). Is Participatory Design Associated with the Effectiveness of Serious Digital Games for Healthy Lifestyle Promotion? A Meta-Analysis. Journal of Medical Internet Research, 18(4), e94. doi:10.2196/jmir.4444
  9. 50. DeSmet, A., Van Cleemput, K., Bastiaensens, S., Poels, K., Vandebosch, H., Malliet, S., Verloigne, M., Vanwolleghem, G., Mertens, L., Cardon, G., & De Bourdeaudhuij, I. (2016). Bridging behavior science and gaming theory: Using the Intervention Mapping Protocol to design a serious game against cyberbullying. Computers in human behavior, 56, 337-351. doi:10.1016/j.chb.2015.11.039
  10. 51. Bastiaensens, S., Pabian, S., Vandebosch, H., Poels, K., Van Cleemput, K., DeSmet, A., & De Bourdeaudhuij, I. (2016). From Normative Influence to Social Pressure: How Relevant Others Affect Whether Bystanders Join in Cyberbullying. Social development, 25(1), 193-211. doi:10.1111/sode.12134
  11. 52. Baranowski, T., Blumberg, F., Buday, R., DeSmet, A., Fiellin, L., Green, C. S., Kato, P. M., Lu, A. S., Maloney, A. E., Mellecker, R., Morrill, B., Peng, W., Shegog, R., Simons, M., Staiano, A. E., Thompson, D., & Young, K. (2016). Games for Health for Children—Current Status and Needed Research. Games for Health Journal, 5(1), 1-12. doi:10.1089/g4h.2015.0026
  12. 53. Plaete, J., Crombez, G., DeSmet, A., Deveugele, M., Verloigne, M., & De Bourdeaudhuij, I. (2015). What do general practitioners think about an online self-regulation programme for health promotion? Focus group interviews. BMC family practice, 16(1). doi:10.1186/s12875-014-0214-5

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