Titre:
  • Gamification in a Physical Activity App: What Gamification Features Are Being Used, by Whom, and Does It Make a Difference?
Auteur:Maher, Carol A; Olds, Timothy; Vandelanotte, Corneel; Plotnikoff, Ronald; Edney, Sarah; Ryan, Jillian C.; DeSmet, Ann; Curtis, Rachel G.
Informations sur la publication:Games for Health Journal, 11, 3, page (193-199)
Statut de publication:Publié, 2022-06
Sujet CREF:Sciences sociales
Sciences humaines
Mots-clés:Engagement
Facebook
Gamification
Online social networks
Physical activity
Smartphone
Note générale:SCOPUS: ar.j
Langue:Anglais
Identificateurs:urn:issn:2161-783X
info:doi/10.1089/g4h.2021.0207
info:scp/85131694437
info:pmid/35501981