par Fränzle, Martin;Winter, Sarah ;Zimmermann, Martin
Référence Electronic proceedings in theoretical computer science, 390, page (220-235)
Publication Publié, 2023-09
Article révisé par les pairs
Résumé : We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. Our main result, the interreducibility of the existence of sure winning strategies for the protagonist, allows to transfer known complexity results and bounds on the delay from delay games to games under delayed control, for which no such results had been known. We furthermore analyze existence of randomized strategies that win almost surely, where this correspondence between the two types of games breaks down.