Article révisé par les pairs
Résumé : The recent decade has seen a rapid evolution in the field of digital media. Mobile devices are now being integrated into every aspect of urban life. GPS, sensor technologies and augmented reality have transformed the new generation of mobile devices from a communication and information platform into a navigational tool, fostering new ways of perceiving reality and image building. Touch sensor technology has changed the screen into a joint input and display device. In this paper we present the FlanoGraph, an application for smartphones and tablets designed to take benefit of the changes induced by mobile devices. We first briefly outline the conceptual background, evoking the work of some researchers in the fields of 'Non Representational Theory', mobile media, and computational data processing. We then present and describe the FlanoGraph through a set of use cases. Finally, we conclude discussing some techniques necessary for the development of the application. © 2014 Springer International Publishing.