Ouvrages publiés à titre de seul auteur (2)

  1. 1. Lafruit, G. (1995). Architectures for Subband Coding of Images.
  2. 2. Lafruit, G. (1989). NMR-beeldvorming: de EKG-trigger.
  3.   Ouvrages publiés en collaboration (2)

  4. 1. Fachada, S., Bonatto, D., Teratani, M., & Lafruit, G. (2022). 3D Computer Graphics: View Synthesis Tool for VR Immersive Video.
  5. 2. Lafruit, G., & Teratani, M. (2022). Virtual Reality and Light Field Immersive Video technologies for Real-World applications: IET, the Institute of Engineering and Technology.
  6.   Parties d'ouvrages collectifs (10)

  7. 1. Pereira, F., A. B. da Silva, E., & Lafruit, G. (2017). Plenoptic Imaging: Representation and Processing. In R. Chellappa & S. Theodoridis (Eds.), Academic Press Library in Signal Processing: Image and Video Processing and Analysis and Computer Vision. doi:10.1016/B978-0-12-811889-4.00002-6
  8. 2. Stankiewicz, O., Lafruit, G., & Domanski, M. (2017). Multiview Video: Acquisition, Processing, Compression and Virtual View Rendering. In R. Chellappa & S. Theodoridis (Eds.), Academic Press Library in Signal Processing: Image and Video Processing and Analysis and Computer Vision (pp. 3-74). Academic Press. doi:10.1016/B978-0-12-811889-4.00001-4
  9. 3. Dumont, M., Goorts, P., & Lafruit, G. (2014). Plane Sweeping in eye-gaze corrected, tele-immersive 3D video conferencing. In B. Kisacanin & M. Gelautz (Eds.), Advances in Embedded Computer Vision (pp. 135-161). Springer.
  10. 4. Liao, C., Lin, C., Zhang, K., Vanmeerbeeck, G., Yi, G., Yeh, H., Chang, F., Tseng, Y., Chang, T., & Lafruit, G. (2012). Stereo Matching and Viewpoint Synthesis 3D-HDTV chipset. In C. Zhu, Y. Zhao, L. Yu, & M. Tanimoto (Eds.), 3DTV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges (pp. 69-106). Springer.
  11. 5. Zhang, L., Zhang, K., Lu, J., Chang, T., & Lafruit, G. (2012). Low-Complexity Stereo Matching and Viewpoint Interpolation in Embedded Consumer Applications. In A. S. Malik, T. S. Choi, & H. Nisar (Eds.), Depth Map and 3D Imaging Applications: Algorithms and Technologies (pp. 307-332). IGI Global.
  12. 6. Ji, X., Huang, J., Huang, M., Lafruit, G., & Catthoor, F. (2011). Scheduling and resource allocation for SVC streaming over OFDM downlink systems. In Recent Advances on Video Coding (pp. 223-242). InTech.
  13. 7. Chirila-Rus, A., Lafruit, G., & Masschelein, B. (2010). Scalability and Error Protection: Means for Error-resilient, Adaptable Image Transmission in heterogeneous environments. In T. Basten, M. Geilen, & H. De Groot (Eds.), Ambient Intelligence: Impact on Embedded System Design (pp. 203-227). Kluwer Academic Publishers.
  14. 8. Lafruit, G., Van Raemdonck, W., Tack, K., & Delfosse, E. (2009). JPEG2000 in 3D Graphics Terrain Rendering. In P. Schelkens & A. Skodras (Eds.), The JPEG2000 Suite (pp. 421-439). Wiley.

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